A series of videos created to help Takeda sales reps learn a method. I supported another designer with the creation of 5 videos and storyboards. The characters were rigged in Blender, with lip-syncing created using a plugin that could be keyframed and adjusted, then exported as PNG sequences and finalised in After Effects.
Takeaways
My first experience rigging and lip-syncing 3D characters: a steep learning curve with very little 3D experience going in, and a great opportunity to get to grips with how 3D character animation works.